Category:Ammunition

Arrows/Quarrels: Arrows and Quarrels come in a variety of shapes, sizes and materuials ranging from crude wooden shafts with flint tips to steel darts with razor-sharp points.

Shot: Shot is solid lead or stone balls and a powser charge used in primitive Blackpowder weapons.

Basic Bullets: Basic Bullets are a common type of bullet in many chambers but most can fit in basic SP weapons, and cannot be used with Heavy or Pistol Weapons.

Shotgun Shells: Shotgun Shells contain dozens of tiny balls and are designed to scatter over a wide area when fired, making them ideal for close-in work wgere accuracy is less important.

Charge Pack(Pistol): Used for Pistol Las Weapons.

Charge Pack(Basic): Used for Basic Las Weapons.

Charge Pack(Heavy): Used for Heavy Las Weapons.

Fuel(Basic): Used for the Flamer and all Basic Flame Weapons.

Fuel(Pistol): Used for the Flam Pistol and all Hand held Flamers.

Pistol Bullets: Bullets that are typically of smaller caliber mostly used by Handguns.

Heavy Bullets: Bullets of a very large caliber, mostly used by Heavy weapons mostly emplaced.

Bolt Shells: The mass-reactive explosive Bolt Shell is among the deadliest kind of rounf in the Imperial arsenal, However the difficulty and cost of it's manufacture restricts its use to all but the most wealthy or well connected.

Melta Canister(Pistol): Canister's used for Pistol Melta Weapons.

Melta Canister(Basic): Canister's used for Basic Melta Weapons.

Plasma Flask(Basic): Flasks's used for Basic Plasma Weapons.

Plasma Flask(Pistol): Flask's used for Pistol Plasma Weapons.

Exotic: There are many kinds of weapons in the Imperium that use the unusual types of ammunition, from the viscious gel of a Webber to the finely crafted darts of a Needle Pistol.

DumDum Bullets: ''These heavy blunt bullets are designed to cause maximum tissue damage and tear apart soft targets, though they are less effective against armour. DumDum bullets add 2 to the weapon's Damage, however Armour Points count double against them.''

HotShot Charge Pack:'' This is a single powerful charge pack for a Las Weapon. A weapon using a hot-shot charge adds 1 to its Damage, rolls two dice for its Damage and picks the highest, and gains an Penetration of 4. However the weapon loses its Reliable special quality and its clip is reduced to 1(basically hot-shots are one-use charge packs)''

Inferno Chells: ''These Shells contain a phosphorous gel that ignites on contact with a target. A target hit by an inferno shell must make an Agility test ot catch fire, in addition to suffering damage as normal. Inferno Shells may be used to set things on fire besides people.''

Man-Stopper Bullets:'' These densely tipped bullets are designed to punch through armour. A weapon using man-stopper rounds adds 3 to it's Penetration.''

Kraken Penetrator Bolts: Kraken Penetrator Bolts are used to punch through Armour, these Bolts add a 5 to Armour Penetration Value, but are illegel for those not in the Imperial Military.

Hellfire Bolts: Hellfire bolts were designed to inject a mutagenic acid, Bolt Weapons using these types of Ammunition add the Toxic special rule.

Metal Storm Bolts: Metal Storms are designed to provide just that, a hail of shrapnal at it's target any Bolt Weapon using this Bolt adds the Scatter special rule