Seraphim Hand Flamer

SerAPhIm hAnd flAmer Designed for use in pairs, Seraphim Hand Flamers can spew forth gouts of fl ame from both pistols at once. In addition the hand fl amers are designed to be used in melee combat and can release small controlled bursts of fl ame that use negligible amounts of promethium. The weapon can be used both as a ranged weapon and a melee weapon by those who are properly trained. A character with the Dual Shot talent may make a combined attack with both weapons. Ammunition is expended from both fl amers but the attack deals 1d10 +10 damage and imposes a -20 to the Agility test of targets to avoid the fl ame. Additionally the weapon may be used to attack a single target in melee combat without expending ammunition, although the GM may rule that some is used over a long battle.